Resident Evil 4 Chainsaw Demo – have you played it? (pic: Capcom)
You’ll need to solve a bunch of puzzles to advance the main story on the Resident Evil 4 remake so here’s how to crack each and every one.
The Resident Evil 4 remake was released on March 24, retelling the story of Leon S. Kennedy and Ashley as they try to survive an evil cult in rural Spain.
Although it follows the same story as the original it still has a few surprises for new and returning fans of the franchise, as well as special unlockables not available on the first playthrough, which will make you want to come back for more.
Moreover, almost all chapters of the Resident Evil 4 remake contain some sort of puzzle that you’ll be called on to solve, whether to progress with your game or to unlock new locations and valuable items.
Starting from Chapter 2, when you encounter the first puzzle, we have put together a list of all the solutions for each one.
The more you progress in the game the more complicated the puzzles get, so make sure to follow the instructions to avoid frustration.
Chapter 2 – Village Chief’s Manor
To solve the puzzle in the Village Chief’s Manor you must interact with the cabinet and enter the following code: crops, pig, baby.
This gives you the Crystal Marble. Go upstairs, enter the Crystal Marble in the door and rotate it so that the shape of the little white dots in the marble lines up perfectly with the figure behind it. You’ll notice it looks like a parasite when done correctly.
Chapter 4 – Lake door symbols
In the Lake area you must investigate two locations to get key items. Each location has a pedestal with icons on it that opens a locked door.
You must press the three correct icons, which can be found in the environment as yellow drawings in the surrounding area.
We have outlined the solution for each puzzle in the photos below:
The solution for the north-east door puzzle (pic: Capcom)
The solution for the north-west door puzzle (pic: Capcom)
Chapter 4 – Hexagon disc puzzle at Lake shrine
To complete this puzzle you must first find all three hexagonal pieces for the puzzle located just down from the Merchant, near the shoreline.
The first piece for the hexagon puzzle is in the treasure chest across from the Merchant at the start of Chapter 3. The second piece can be found in the Fish Farm, near where you pick up the gas container. Last but not least the third piece can be found in the small cave shrine at the northeast end of the lake.
You can solve this puzzle in two moves on assisted/standard modew: spin left disc, then spin top disc.
On hardcore/pro modes you need to: spin right side x2, spin left side x2, spin top x1.
The resulting image will look like a Kraken looking at a person drowning in the water below.
It’s recommended yoou create a manual save before spinning any discs here, because if you make a mistake it can get complicated to untangle it.
Chapter 4 – Church window
Spin the blue, red, green dials in the surrounding area so that they fill out the entire window around the parasite symbol. This will open an area with a ladder where you can reach Ashley.
Chapter 7 – Treasury swords
There are four portraits of knights and swords in the treasure. To solve this puzzle, first pull the three swords from the portraits and you’ll notice that one is missing a sword.
In the same room, there will be a gate and a string you can pull. Pull the string and shoot the three hanging icons displayed on the gate: a viper on right through gate; a stag on left where you pulled the string; and an eagle on right through the gate. Then the gate will open, and you can pick up the Bloodied Sword behind it.
Now to solve the puzzle insert the swords on the frames in the following order from left to right: iron sword, golden sword, bloodied sword, rusted sword.
Chapter 8 – Lithographic Stones
Inside the Bindery, pick up the three lithographic stones and insert them on the door in the same room.
Each stone has two icons showing either a blue or orange icon, and either a square or hexagon around it. You then need to match each icon to the correct colour on each square or hexagon, which goes like this:
Left: orange helmet in hexagon
Top: orange shield in square
Right: blue sword in square
Bottom: blue armor in hexagon
More: Resident Evil
Chapter 9 – Dining Hall
In the Dining Hall, Leon and Ashley must sit in the correct spot, which is shown on the portraits of the king and queen at the end of the dining hall.
Command Ashley to sit in the second chair on the right and Leon to sit at the last chair on the left.
Chapter 9 – Clock time puzzle in the Library
In the Library while playing as Ashley there are two clocks. Enter the correct time which is the same for both clocks.
If you’re playing on assisted/standard difficulties the correct time is 11:04 and if you’re playing on hardcore/pro difficulties the correct time is 7:00.
Chapter 9 – Mausoleum lamps
In the Mausoleum while playing as Ashley, you must place three lamps in the correct shape.
Left: half-moon
Right: star
Top: full moon
Chapter 13 and 14 – Power calibration puzzle
The solution to the electronic lock puzzles varies by difficulty, however the assisted/standard modes share one solution, and the same goes for the hardcore/pro difficulties.
Dissection room – assisted/standard:
The dissection room puzzle solution for the assisted and standard difficulties (pic: Capcom)
Dissection room – hardcore/pro:
The dissection room puzzle solution for the hardcore and pro difficulties (pic: Capcom)
Freezer room – assisted/standard:
The freezer room puzzle solution for the assisted and standard difficulties (pic: Capcom)
Freezer room – hardcore/pro:
The freezer room puzzle solution for the hardcore and pro difficulties (pic: Capcom)
Waste disposal – assisted/standard:
The waste disposal puzzle solution for the assisted and standard difficulties (pic: Capcom)
Waste disposal – hardcore/pro:
The waste disposal puzzle solution for the hardcore and pro difficulties (pic: Capcom)
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You’ll need to solve a bunch of puzzles to advance the main story on the Resident Evil 4 remake so here’s how to crack each and every one.