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    Home - Gaming - What will be in tonight’s PS5 State of Play
    Gaming

    What will be in tonight’s PS5 State of Play

    By Savanah Al Badri9 Mins Read
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    What will be in tonight’s PS5 State of Play

    Cliff Notes – What will be in tonight’s PS5 State of Play

    • A 35-minute showcase is expected, with Saros gameplay taking up approximately 5 to 15 minutes, leaving room for additional announcements.

    • Speculation surrounds a potential teaser for Wolverine, possibly confirming a 2026 release date, alongside hopes for a glimpse of Intergalactic or God of War.

    • The community expresses frustration over the lengthy wait for The Elder Scrolls 6, highlighting concerns about game development timelines and expectations for upcoming titles.

    What will be in tonight’s PS5 State of Play?

    Intergalactic: The Heretic Prophet – is there any chance it will be shown tonight? (Sony Interactive Entertainment)

    The Wednesday letters page is frustrated at how long The Elder Scrolls 6 is taking, as one reader tries to predict the Metacritic score for Ghost Of Yōtei.

    Limited time deal
    So we’ve got a 35 minute State of Play tonight and we know that five minutes (maybe 10 to 15 with all the talking) is Saros, but is that going to be the only first party game? I’m going to guess not. My bet is there’s going to be a mic drop at the end that’s Wolverine. Maybe not very long but I’m going to predict a brief teaser and confirmation of a 2026 release date.

    A best case scenario would be Intergalactic or God Of War as well, but I don’t think there’s any way it can be both, given the limited amount of time. I do agree that people expect too much out of these showcases nowadays, not because they’re being unreasonable but because the things themselves are just never any good anymore.

    Nintendo wasted an hour on basically nothing recently, but they’ve had tons of good ones that were 40 minutes or less in the past, so there’s no reason Sony couldn’t as well. Here’s hoping.
    Focus

    Glass houses
    I seem to remember a reader pointing this out before but it never really hit home till now, but in 10 years the only games Hideo Kojima has announced for his new, independent company is two Death Strandings, not-Silent Hill, and not-Metal Gear Solid. Wasn’t this guy putting other developers on blast just the other month for a lack of new ideas?

    He says the Metal Gear game isn’t going to be out until the 2030s and by that time the dude is going to be pushing 70. That’s after spending half his life making the same game and only creating one new concept (a postman simulator) at his own company. Don’t get me wrong, he can make what he likes, just don’t then turn around and have a go at other people for being unoriginal.
    Casper

    Expert, exclusive gaming analysis

    Midnight come early
    I like me a good midnight launch, I have to admit it. However, I can see two obvious reasons why the Switch 2 might have been an anomaly. Number one, it’s a Nintendo console, which you don’t get every day, and number two it was June. We’re at the end of September now and it’s getting cold out. So, while I do look back fondly on previous midnight launches, it wasn’t the freezing to death bit that was my favourite.

    If I was Argos or whoever I’d see if I could talk the publishers into having a few hours exclusivity and try and do the launch in normal hours. I don’t really see why they wouldn’t agree to this since it’s only a few hours and the amount of publicity would be great, with people walking past and wondering what all the fuss is about – which you don’t really get when the only other people around at midnight are drunks.
    Lossy

    Last and first
    You can add Silent Hill f to my PC collection. I’ve just finished downloading it to my system. But I’m pondering the overall Metacritic score for Ghost Of Yōtei. I mentioned last night that 93 was my expectation, but I don’t see that as plausible. I’m going with a much more reasonable score of 87. I’d like to ask every reader what their predictions are. For everyone reading this letter, please do share your opinion on how well this sequel will score.

    Will it be showcased as a feasible improvement? Will it flourish as a step above in every way? Or may it surface as a disappointment? This is an open forum. I usually share my thoughts with every letter written, but today I’d like the readers of GameCentral to write and express their thoughts instead. Since GC will be reviewing Ghost Of Yōtei as well. What do you guys think? Do you see it scoring above or below the 90s? Lest we forget, it is the final PlayStation exclusive of 2025.
    Shahzaib Sadiq
    PS: A State Of Play announced and five minutes of Saros gameplay? Count me in. Hoping we see a release date as well.

    GC: We can’t really say, can we? Since we already know how good the game is.

    Scientifically tested
    I was reading about a recent study which looked into the cognitive basis of why some people invert the Y-axis.

    Interestingly, the study found it had less to do with whether the games you first started playing had been inverted by default or not, as some players claimed. Instead, it seems to be linked with how people manipulate 3D objects, with non-inverters being faster in these tasks, while inverters were slower but more accurate.

    I don’t know what that means exactly and what the implications are. I don’t usually invert, but I recently found that swimming and flying controls become easier and more intuitive for me when they are inverted, so I appreciate when a game has a separate setting for those. I wonder how common that is.
    Ali K

    GC: We would’ve thought how early on you played a realistic flight sim had some influence too, since real planes are naturally inverted.

    Recent releases
    Really enjoying Dying Light The Beast at the moment, I’m feeling really underpowered, but it’s fun and tense when I’m playing it and am just barely surviving getting around the map. Even better that it cost me nothing, having owned the Ultimate Edition of Dying Light 2.

    I did encounter an annoying bug or two, icons left over the Baron’s men after I had sliced and diced them, after I had to clear out a room of them. It wouldn’t let me progress even though hardly anything was left of their bodies, the only thing that remained were yellow circles over their heads telling me to kill them! A reload sorted it out so it wasn’t the end of the world, but it was kind of frustrating that they beat me twice trying to progress again after originally beating them first time. That was partly my fault after trying to throw a gas bottle at them all for the big explosive kill.

    I agree with your review of The Claws Of Awaji. A nice chunk of DLC. Had to pay for it even though I bought Shadows day one, but didn’t pre-order it. The Nowaki boss fight a particular highlight for me, even though I didn’t have a clue what to do at the beginning of it but found my way and really enjoyed it. Won’t spoil it for anyone that hasn’t got through it yet but it’s quite satisfying when you figure it out.

    Last thing, big thanks to Andrew J. about the Super Mario Galaxy 1 and 2 pre-order. I’ve cancelled my digital pre-order now and ordered a physical copy from Amazon. I had only ordered Galaxy 2 but may as well go with the double pack for less than an extra £15.
    Nick The Greek

    The longest wait
    I didn’t realise The Elder Scrolls 6 was announced so long ago. So if it does come out in 2028, like they said, it will have been 10 years since the reveal? 10 years?! Assuming that includes at least a couple of years where they were working on it before they announced it that’s insane.

    I think it’s been obvious for a while that Bethesda management is not doing its job, but I don’t think it’s ever been more clear than that. Not only are they taking far too long to get anything done but when they do, the game’s outdated and not moving with the times. That was definitely the case for Starfield and while I hope it won’t be for The Elder Scrolls 6 I definitely wouldn’t bet against it.
    Tosh

    Old-fashioned prices
    Like Garrick and Rolph, I also remember saving my money as a child to buy a games console (I suspect we all have that memory), and while the first ones I bought were a Game Boy, closely followed by Game Gear, I have no idea which year I bought them or what they cost.

    However, what does stick in my mind was the original PlayStation in 1996. Tomb Raider was every where and I wanted a copy. This was also seemingly the glory days for prices, with a PlayStation costing £129 or £261 in today’s money (price confirmed by old Argos catalogue). Far less than today’s PlayStation 5 at £429.

    So was 1996 the cheapest time to be a gamer? Well, it’s not really a fair comparison as we’re now five years into the generation, rather than one year in. According to the 2000 Argos catalogue, a PS1 cost £79.99 or £153 when you add inflation, so like for like the difference is significant. It also wasn’t just the PS1, by 1997 the N64 had also dropped to under £100.

    One other thing that stood out is the large overlap consoles used to have. The Sega Master System was essentially around for the whole of the Mega Drive, as was the NES overlap with SNES. Sony also created the PS one, a £50 cheap alternative to the PlayStation 2. Maybe the growth of second-hand stuff killed off the concept, but given how long cross-gen games have lasted a £150 PlayStation 4 could have been a good cheap alternative.
    Tim

    Inbox also-rans
    I’ve been playing Call Of Duty for over 15 minutes now and I have never played Zombies mode. Is that unusual or is it just me that has never had any interest in it?
    Bmaze

    OD: Knock is such a weird name. I know weird is kind of Kojima’s thing but there’s something about it that seems really off-putting and I can’t quite put my finger on it.
    Lincoln

    You can also submit your own 500 to 600-word Reader’s Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot.

    You can also leave your comments below and don’t forget to follow us on Twitter.

    Comment now

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    Savanah Al Badri
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    Savanah is the Fashion news correspondent for WTX News. She has over 15 years experience in journalism and communications on a range of organisations, with roles that range from Reporting and Editorial to Brand Account Manager and production roles. She regularly writes features in Middle eastern Fashion and the latest trends coming through the world of fashion.

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