Baldur’s Gate 3 – business as usual? (Picture: Larian Studios)
A reader insists that Baldur’s Gate 3’s quality has been exaggerated and, like previous Larian games, it fails to stick the landing.
There’s been a lot of hype around Baldur’s Gate 3 recently. Many are proclaiming it to be the greatest computer role-playing game (CRPG) ever and praising it for being groundbreaking or innovative. Yet if one pays attention, most of this praise seems to be confined to those who have only played Act 1 of the game and most praise seems to focus on technical elements in the game or it being free of microtransactions.
Yes, technical depth in terms of animation and mocap is nice but that doesn’t make a good game. Innovative? Nothing that Baldur’s Gate 3 does is anything new and has been done in games before it. Stacking boxes? Deus Ex had that years prior and the last two Zelda games are centred around solving things by being as creative as you can.
Even Larian’s prior outings with Divinity: Original Sin had this type of interaction with the game world. Free of microtransactions? Good, but so are games like Zelda, Elden Ring, The Witcher 3, and virtually every other CRPG that has ever been released, including modern CRPGs like Pillars Of Eternity and Pathfinder. So not unique there either.
As the honeymoon period slowly ends, I’ve started to see more and more posts on Steam lamenting the decline of quality in the game post Act 1. Act 3 gets the most flack with many reporting on a large amount of bugs, glitches, repetitive combat encounters, heavy emphasis on combat with little content elsewhere, poor writing and only a few mediocre endings which are far from the 17,000 endings Larian promised. Datamining of the game’s files have also revealed that a lot of Act 3’s content has been cut.
This has led to three different groups of users. The first are the fanboys who declare everyone expressing any criticism of the game to be a Blizzard developer or a troll, next to spamming the positive review scores of people who still haven’t got past Act 1. The second are those who say this has been a thing for Larian games for years and that people should wait for the Definite Edition. The third are people saying ultimately it turns out it’s just another overrated and overhyped unfinished game.
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I’m not surprised to hear how the game declines in quality. This has indeed been a thing with Larian ever since their first game, Divine Divinity. Divinity 2: The Dragon Knight Saga had this same problem and with Divinity Original Sin, I just got tired at that point and gave up on the game halfway through. After all the hype, it sounds like Baldur’s Gate 3 suffers from all the same issues, with the beginning starting as promising and then declining in quality from there on.
The general consensus of those who have actually finished the game seems to be that the game is mediocre at best, as well as unfinished – like all the other AAA franchises it has been compared to. Suffice to say, it seems like Zelda: Tears Of The Kingdom is still this year’s best game and the only one thus far that can boast of being an actual complete and polished experience from beginning to end.
By reader Don
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A reader insists that Baldur’s Gate 3’s quality has been exaggerated and, like previous Larian games, it fails to stick the landing.